![]() The Transponder is consumed upon successful deployment of the station. Closing the Transponder screen before the station has successfully arrived will cancel the deployment. Once a stable orbit has been chosen, the new station is summoned and will arrive in moments. This orbit must be clear of obstacles and cannot be too close to a planet or Asteroid Field. When using the station transponder in a star system, a dialog prompts the player to choose their new station's orbital path. As such, the only way to return to a specific NPC station is to fly to it. NPC stations are shielded environments, so players cannot place or remove blocks or objects, including flags. By meeting their trade requirements, they hand over a Station Transponder, which allows the player to summon an expandable space station into the star system of their choice. Red-armored vendors in NPC stations offer the " Your Very Own Space Station" Quest. The vendors buy goods at a higher rate then what they sell, giving the player the opportunity to make some quick Pixels by buying and selling goods across different stations. Each station has a vendor waiting near a lit sign, selling station-appropriate trade goods and buying one of the other three types. These stations fall under one of four different types: food supply, medical, electronic, and weapon stations. They are a valuable source of new decor items to scan and storage devices to loot (which may include unique decor items), plus they offer unique features for the player. NPC stations are friendly environments populated by NPCs of all player-races.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |